(via @reddit) graph showing changes in game style and platforms played since 1975
No end to the mashups there is. So confusing
Cornelius's Count Five Or Six soundtracks this Nike ad imagining the world as a platform game
Hong Kong toy designer Michael Lau has constructed a special foosball table
trailer for Sound Shapes, a Playstation game that features 3 new Beck songs
S2 wrapped up as a 16-bit RPG
8-bit tie-in for Disney's new cartoon Wreck-It Ralph: a playable version of the Donkey Kong-style game that Ralph comes from/works at
John C Reilly voices Wreck-It Ralph, a videogame bad guy who gets bored of his job in this new cartoon feature out later in the year. Nice idea. Jane Lynch, Jack McBrayer and Sarah Silverman are among the other voices, looks like lots of game baddies are in there too - Zangieff, one of Pac-Man's ghosts, Eggman etc...
Doc looking at the evolution of arcades in Japan
what if Breaking Bad looked like Pokemon? (via @thecoldvein)
(ONLY WATCH IF YOU'RE UP TO DATE WITH BREAKING BAD)
(IF YOU'RE HERE AND YOU'RE NOT: STOP EVERYTHING AND COME BACK WHEN YOU ARE)
doc about independent video game producers, showing at Sundance this year
today's "a lot of time on my hands" entry - Super Mario Bros rendered in 64 pixels
Trailer up for Battleship. I've got a lot of time for director Peter Berg and star Alexander Skaarsgard, but this looks about as stupid as you would imagine a movie based on a board game to be.
how to win at Rock, Paper, Scissors: Wikihow has a lowdown
another mashup, cute ad
not quite sure what to make of this until we've talked to our Chimp-o-lawyers (especially as we're lovers, not fighters), but there's a Chimp-O-Matic weapon in PS3 game Ratchet & Clank Future: A Crack in Time
"The Chimp-o-Matic was a weapon that turned enemies into chimpanzees and, according to its demonstration video, was originally designed as a party gag by bored GrummelNet engineers. Robotic enemies were turned into toy monkeys with cymbals, while organic enemies turned into normal chimps."
nice mashup of Mario and a street
tune that Cornelius did for a Game Boy game
Arrrrrr! is it all over for the Pirate Bay? this Guardian article thinks it might be
UPDATE: Of course not. Back online.
great video via @DougCoupland
the ongoing Rock Band world domination continues with Lego Rock Band - glad to see they've got Let's Dance era David Bowie in there with Blur...
yup, indie cult hero Daniel Johnston is now available as an iPhone app
I'd like to play the game with the skateboarder dodging lasers from a UFO in the background before YMO take it all Tron
ah, the rebellious spirit of the grunge is really living on in Guitar Hero 5 with the option of being wacky Nirvana singer Kurt Cobain, sometimes with another Cobain or two in the backing band. Take THAT The Man!
News of the BBC's plans to shoot Syntax Era - a comedy drama based on the rivalry between Clive Sinclair and Chris Curry (ie the Curry who gave us Curry's) in the 1980s (should be on BBC4 this Oct) - got me thinking about the genius of the ZX81 (the iPhone of its time kids) - and specifically the joy of playing 3D Monster Maze. With the help of the hefty 16K external memory booster megapack stuck on the outside of the hard-drive/membrane keyboard/CPU, and several hours spent getting it to "download" from the
memory stick cassette player, you could be transported into another dimension.
The object was simple: run through the maze to the exit, or be eaten alive by a giant T-Rex. You could run a bit faster than the monster - but thanks to the hours of ambient time spent walking around the identical walls, waiting for it to arrive, and the seconds it took to pounce when it did finally show up, more often than not you were chomped up instantly after waiting for ages. No weapons. No extra lives. Just the chance to do it all over again. Existential terror has never been colder or more accurately detailed in pixel form. Good times.